Debugging
This document provides some tips and tricks for debugging Axolotl. It also provides an example configuration for debugging with VSCode. A good debugging setup is essential to understanding how Axolotl code works behind the scenes.
Table of Contents
General Tips
While debugging it’s helpful to simplify your test scenario as much as possible. Here are some tips for doing so:
[!Important] All of these tips are incorporated into the example configuration for debugging with VSCode below.
- Make sure you are using the latest version of axolotl: This project changes often and bugs get fixed fast. Check your git branch and make sure you have pulled the latest changes from
main
. - Eliminate concurrency: Restrict the number of processes to 1 for both training and data preprocessing:
- Set
CUDA_VISIBLE_DEVICES
to a single GPU, ex:export CUDA_VISIBLE_DEVICES=0
. - Set
dataset_processes: 1
in your axolotl config or run the training command with--dataset_processes=1
.
- Set
- Use a small dataset: Construct or use a small dataset from HF Hub. When using a small dataset, you will often have to make sure
sample_packing: False
andeval_sample_packing: False
to avoid errors. If you are in a pinch and don’t have time to construct a small dataset but want to use from the HF Hub, you can shard the data (this will still tokenize the entire dataset, but will only use a fraction of the data for training. For example, to shard the dataset into 20 pieces, add the following to your axolotl config):yaml dataset: ... shards: 20
- Use a small model: A good example of a small model is TinyLlama/TinyLlama-1.1B-Chat-v1.0.
- Minimize iteration time: Make sure the training loop finishes as fast as possible, with these settings.
micro_batch_size: 1
max_steps: 1
val_set_size: 0
- Clear Caches: Axolotl caches certain steps and so does the underlying HuggingFace trainer. You may want to clear some of these caches when debugging.
- Data preprocessing: When debugging data preprocessing, which includes prompt template formation, you may want to delete the directory set in
dataset_prepared_path:
in your axolotl config. If you didn’t set this value, the default islast_run_prepared
. - HF Hub: If you are debugging data preprocessing, you should clear the relevant HF cache HuggingFace cache, by deleting the appropriate
~/.cache/huggingface/datasets/...
folder(s). - The recommended approach is to redirect all outputs and caches to a temporary folder and delete selected subfolders before each run. This is demonstrated in the example configuration below.
- Data preprocessing: When debugging data preprocessing, which includes prompt template formation, you may want to delete the directory set in
Debugging with VSCode
Background
The below example shows how to configure VSCode to debug data preprocessing of the chat_template
format. This is the format used when you have the following in your axolotl config:
datasets:
- path: <path to your chat_template formatted dataset> # example on HF Hub: fozziethebeat/alpaca_messages_2k_test
type: chat_template
[!Important] If you are already familiar with advanced VSCode debugging, you can skip the below explanation and look at the files .vscode/launch.json and .vscode/tasks.json for an example configuration.
[!Tip] If you prefer to watch a video, rather than read, you can skip to the video tutorial below (but doing both is recommended).
Setup
Make sure you have an editable install of Axolotl, which ensures that changes you make to the code are reflected at runtime. Run the following commands from the root of this project:
pip3 install packaging
pip3 install -e '.[flash-attn,deepspeed]'
Remote Hosts
If you developing on a remote host, you can easily use VSCode to debug remotely. To do so, you will need to follow this remote - SSH guide. You can also see the video below on Docker and Remote SSH debugging.
Configuration
The easiest way to get started is to modify the .vscode/launch.json file in this project. This is just an example configuration, so you may need to modify or copy it to suit your needs.
For example, to mimic the command cd devtools && CUDA_VISIBLE_DEVICES=0 accelerate launch -m axolotl.cli.train dev_chat_template.yml
, you would use the below configuration1. Note that we add additional flags that override the axolotl config and incorporate the tips above (see the comments). We also set the working directory to devtools
and set the env
variable HF_HOME
to a temporary folder that is later partially deleted. This is because we want to delete the HF dataset cache before each run in order to ensure that the data preprocessing code is run from scratch.
// .vscode/launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug axolotl prompt - chat_template",
"type": "python",
"module": "accelerate.commands.launch",
"request": "launch",
"args": [
"-m", "axolotl.cli.train", "dev_chat_template.yml",
// The flags below simplify debugging by overriding the axolotl config
// with the debugging tips above. Modify as needed.
"--dataset_processes=1", // limits data preprocessing to one process
"--max_steps=1", // limits training to just one step
"--batch_size=1", // minimizes batch size
"--micro_batch_size=1", // minimizes batch size
"--val_set_size=0", // disables validation
"--sample_packing=False", // disables sample packing which is necessary for small datasets
"--eval_sample_packing=False",// disables sample packing on eval set
"--dataset_prepared_path=temp_debug/axolotl_outputs/data", // send data outputs to a temp folder
"--output_dir=temp_debug/axolotl_outputs/model" // send model outputs to a temp folder
],
"console": "integratedTerminal", // show output in the integrated terminal
"cwd": "${workspaceFolder}/devtools", // set working directory to devtools from the root of the project
"justMyCode": true, // step through only axolotl code
"env": {"CUDA_VISIBLE_DEVICES": "0", // Since we aren't doing distributed training, we need to limit to one GPU
"HF_HOME": "${workspaceFolder}/devtools/temp_debug/.hf-cache"}, // send HF cache to a temp folder
"preLaunchTask": "cleanup-for-dataprep", // delete temp folders (see below)
}
]
}
Additional notes about this configuration:
- The argument
justMyCode
is set totrue
such that you step through only the axolotl code. If you want to step into dependencies, set this tofalse
. - The
preLaunchTask
:cleanup-for-dataprep
is defined in .vscode/tasks.json and is used to delete the following folders before debugging, which is essential to ensure that the data pre-processing code is run from scratch:./devtools/temp_debug/axolotl_outputs
./devtools/temp_debug/.hf-cache/datasets
[!Tip] You may not want to delete these folders. For example, if you are debugging model training instead of data pre-processing, you may NOT want to delete the cache or output folders. You may also need to add additional tasks to the
tasks.json
file depending on your use case.
Below is the ./vscode/tasks.json file that defines the cleanup-for-dataprep
task. This task is run before each debugging session when you use the above configuration. Note how there are two tasks that delete the two folders mentioned above. The third task cleanup-for-dataprep
is a composite task that combines the two tasks. A composite task is necessary because VSCode does not allow you to specify multiple tasks in the preLaunchTask
argument of the launch.json
file.
// .vscode/tasks.json
// this file is used by launch.json
{
"version": "2.0.0",
"tasks": [
// this task changes into the devtools directory and deletes the temp_debug/axolotl_outputs folder
{
"label": "delete-outputs",
"type": "shell",
"command": "rm -rf temp_debug/axolotl_outputs",
"options":{ "cwd": "${workspaceFolder}/devtools"},
"problemMatcher": []
},
// this task changes into the devtools directory and deletes the `temp_debug/.hf-cache/datasets` folder
{
"label": "delete-temp-hf-dataset-cache",
"type": "shell",
"command": "rm -rf temp_debug/.hf-cache/datasets",
"options":{ "cwd": "${workspaceFolder}/devtools"},
"problemMatcher": []
},
// this task combines the two tasks above
{
"label": "cleanup-for-dataprep",
"dependsOn": ["delete-outputs", "delete-temp-hf-dataset-cache"],
}
]
}
Customizing your debugger
Your debugging use case may differ from the example above. The easiest thing to do is to put your own axolotl config in the devtools
folder and modify the launch.json
file to use your config. You may also want to modify the preLaunchTask
to delete different folders or not delete anything at all.
Video Tutorial
The following video tutorial walks through the above configuration and demonstrates how to debug with VSCode, (click the image below to watch):
Debugging With Docker
Using official Axolotl Docker images is a great way to debug your code, and is a very popular way to use Axolotl. Attaching VSCode to Docker takes a few more steps.
Setup
On the host that is running axolotl (ex: if you are using a remote host), clone the axolotl repo and change your current directory to the root:
git clone https://github.com/axolotl-ai-cloud/axolotl
cd axolotl
[!Tip] If you already have axolotl cloned on your host, make sure you have the latest changes and change into the root of the project.
Next, run the desired docker image and mount the current directory. Below is a docker command you can run to do this:2
docker run --privileged --gpus '"all"' --shm-size 10g --rm -it --name axolotl --ipc=host --ulimit memlock=-1 --ulimit stack=67108864 --mount type=bind,src="${PWD}",target=/workspace/axolotl -v ${HOME}/.cache/huggingface:/root/.cache/huggingface winglian/axolotl:main-py3.10-cu118-2.0.1
[!Tip] To understand which containers are available, see the Docker section of the README and the DockerHub repo. For details of how the Docker containers are built, see axolotl’s Docker CI builds.
You will now be in the container. Next, perform an editable install of Axolotl:
pip3 install packaging
pip3 install -e '.[flash-attn,deepspeed]'
Attach To Container
Next, if you are using a remote host, Remote into this host with VSCode. If you are using a local host, you can skip this step.
Next, select Dev Containers: Attach to Running Container...
using the command palette (CMD + SHIFT + P
) in VSCode. You will be prompted to select a container to attach to. Select the container you just created. You will now be in the container with a working directory that is at the root of the project. Any changes you make to the code will be reflected both in the container and on the host.
Now you are ready to debug as described above (see Debugging with VSCode).
Video - Attaching To Docker On Remote Host
Here is a short video that demonstrates how to attach to a Docker container on a remote host:
Footnotes
The config actually mimics the command
CUDA_VISIBLE_DEVICES=0 python -m accelerate.commands.launch -m axolotl.cli.train devtools/chat_template.yml
, but this is the same thing.↩︎Many of the below flags are recommended best practices by Nvidia when using nvidia-container-toolkit. You can read more about these flags here.↩︎